There. I said it. Bring on the hate, mannnnnn.
“¿What the fuck are ‘HTML5 games’? I don’t want to hear you talk ’bout that shit—go back to talking ’bout Game Boy Advance games & writing Spanish haikus ’bout suicidal moons.”
Fuck you, reader. Don’t tell me how I do what I do. Nobody gets to.
HTML5 games are JavaScript games. The vast majority o’ programming is done in JavaScript. HTML5 just contributes the canvas tag. Big whoop. Calling those “HTML5” games is like calling 3DS Games “LCD” games ’cause that’s what the screen’s made o’. That’s like calling Flash games “HTML” games, ’cause the vast majority o’ Flash games are played on HTML websites.
Look @ these dipshits @ “Tutorialzine”:
30 Amazing Games Made Only With HTML5
Damn. That is impressive.
O, wait:
HexGL is a futuristic, fast-paced racing game built on HTML5, JavaScript and WebGL. [emphasis mine].
Huh. I must’ve forgotten how English works, ’cause I’m pretty fucking sure “only” means “not including fucking JavaScript & WebGL, you fuckers.”
& unlike laissy libertarians—god, ¿remember when they were still a thing?—I looked this shit up in a dictionary: